SplinterForge User Guide
  • SplinterForge
    • What is SplinterForge?
    • Development goals
    • Requirements to start playing
    • Release information
    • Multi accounting and botting/API-calls
    • Partners
    • Roadmap
    • The Splinterlands cards integration
    • Story and lore
  • The Shop
    • CRATEs
      • All different items available
      • What happens with the Forge/Dec you use?
    • BAGs
      • All different items available
      • What happens with the Forge you use?
    • Elixirs
  • Gameplay
    • Heroes
      • Hero stats importance
      • Equipment, runes and gems points towards hero stats.
    • Equipment, gems and runes
      • Upgrade costs, rarity differences and sockets
      • Presale Nartors Ring
      • Nartors Set
      • Gold Foil bonus'
      • Relics
  • The Forge
    • Open CRATEs/BAGs
    • Reforge
      • Legendary reforge
    • Transmute
      • Legendary Transmute
      • Unique limited transmutes
  • Cards and Market
    • The Cards section
      • How to use the filters
      • Card Destruction
    • Cards cooldown
    • Marketplace by Splex.gg
  • How to Battle
    • Boss abilities
      • Fixed and random abilites
      • Rerolling random abilites
      • All abilites in the game
    • Picking the team
    • The different tabs
    • Dmg-numbers meaning.
    • Introduction to Electrum
    • Stamina
    • End of Boss rewards
    • Reaching maximum rewards
    • The Leaderboard
  • Abilities and game mechanics
    • Historical boss information
    • Speed (turn meter) and hit/miss
    • Boss enrage
    • Fatigue
    • The order abilities occour
  • Tokenomics
    • Forgium (FORGE)
      • Global Reward Percentage
  • The Splinterforge Wallet
    • How to use
  • Liquidity pool
    • Progressive increasing APR%
  • The Discord
    • The Bounty System
    • Idea voting
    • Giveaways
  • User guidelines and helpful links/information
    • Understanding Hive
    • Terms of Service
    • Privacy Policy
    • Helpful links
  • Future idea generating...
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On this page
  1. The Shop
  2. BAGs

All different items available

Only items for BAGs:

Gems and Runes come in all rarities from BAGs. The difference is that the better the rarity, the better the stats.

The Gems and Runes can be categorized as follows:

Gems:

  • Amethyst (+Magic dmg, Wizard only).

  • Obsidian (+Melee dmg, Warrior only).

  • Turquoise (+Ranged dmg, Ranger only).

  • Ruby (+Health).

  • Emerald (+Armor).

Hint: The key thing to note is that damage gems can ONLY be equipped on a Hero's weapon! This means you can have a maximum of 4 dmg gems equipped in total per hero, as long as you have a Legendary weapon.

Runes:

  • Death Force Rune (+x death monsters to use without a death summoner).

  • Fire Force Rune (+x fire monsters to use without a fire summoner).

  • Life Force Rune (+x life monsters to use without a life summoner).

  • Water Force Rune (+x water monsters to use without a water summoner).

  • Mana Mystery Rune (+x useable mana per battle).

  • Dragon Force Rune (+x dragon monsters to use without a dragon summoner). #Airdrop to come.

  • Earth Force Rune (+x earth monsters to use without a earth summoner). #Airdrop to come.

  • Vassal Mastery Rune (+x more available monster slots for battle). #Airdrop to come.

The picture below shows all possible items to drop from BAGs. Note that this is only a picture of commons, but every rarity is to be found in the BAGs:

Note: There are more Gems/Runes in the game than shown above; these are simply the only items that can appear in the BAG at live launch. Items from milestone airdrops will be available from BAGs after each milestone is reached.

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Last updated 2 years ago