SplinterForge User Guide
  • SplinterForge
    • What is SplinterForge?
    • Development goals
    • Requirements to start playing
    • Release information
    • Multi accounting and botting/API-calls
    • Partners
    • Roadmap
    • The Splinterlands cards integration
    • Story and lore
  • The Shop
    • CRATEs
      • All different items available
      • What happens with the Forge/Dec you use?
    • BAGs
      • All different items available
      • What happens with the Forge you use?
    • Elixirs
  • Gameplay
    • Heroes
      • Hero stats importance
      • Equipment, runes and gems points towards hero stats.
    • Equipment, gems and runes
      • Upgrade costs, rarity differences and sockets
      • Presale Nartors Ring
      • Nartors Set
      • Gold Foil bonus'
      • Relics
  • The Forge
    • Open CRATEs/BAGs
    • Reforge
      • Legendary reforge
    • Transmute
      • Legendary Transmute
      • Unique limited transmutes
  • Cards and Market
    • The Cards section
      • How to use the filters
      • Card Destruction
    • Cards cooldown
    • Marketplace by Splex.gg
  • How to Battle
    • Boss abilities
      • Fixed and random abilites
      • Rerolling random abilites
      • All abilites in the game
    • Picking the team
    • The different tabs
    • Dmg-numbers meaning.
    • Introduction to Electrum
    • Stamina
    • End of Boss rewards
    • Reaching maximum rewards
    • The Leaderboard
  • Abilities and game mechanics
    • Historical boss information
    • Speed (turn meter) and hit/miss
    • Boss enrage
    • Fatigue
    • The order abilities occour
  • Tokenomics
    • Forgium (FORGE)
      • Global Reward Percentage
  • The Splinterforge Wallet
    • How to use
  • Liquidity pool
    • Progressive increasing APR%
  • The Discord
    • The Bounty System
    • Idea voting
    • Giveaways
  • User guidelines and helpful links/information
    • Understanding Hive
    • Terms of Service
    • Privacy Policy
    • Helpful links
  • Future idea generating...
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  1. SplinterForge

Roadmap

This section will always be in flux as items get completed. Items may not be completed in the order listed or at all.

PreviousPartnersNextThe Splinterlands cards integration

Last updated 1 year ago

  • Rules for boss fights

  • Upgrade hero system, whitescroll:

  • Leaderboard reward rework

  • Add market purchase option in game

  • Hero vs. Hero

  • Heroes as tradable "cards" (future)

  • Quests

  • Achievements

  • Additional boss types (guild boss, champ boss...)

Hero System