All abilites in the game
The SplinterForge game has the same abilities that are available in Splinterlands, but with some adjustments to balance them out.
As a rule of thumb, if you don't see the ability on the list below, then it is implemented in the game in some way. Keep in mind we are in Beta, so some abilities might seem underwhelming compared to others. (Example: poison.)
The following list is abilities that aren't implemented as "real abilities". These abilities will instead give a 1.5x damage boost to the monsters (this doesn't stack!).
Blast
Bloodlust
Close Range
Dispel
Giant Killer
Knock Out
Opportunity
Oppress
Piercing
Redemption
Scattershot
Sneak
Snipe
Stun
Trample
Martyr
Weapons Training
This list updates regularly, so to find the most up-to-date list, go to the battle section and hover over this line:
NOTE: At time of publishing, rules are not live, they are only on the test server.
Rules have been added; the first series of rules are:
• Against all Odds - May only use odd mana cost cards
• Even Odds - May only use even mana cost cards
• Fallen Legendaries - No legendary cards may be used
• Peasant Infantry - Only common/rare cards may be used
• Training Crew - Only cards with 6 or less mana may be used
Rules can only appear in the random rules; bosses static abilities will continue to be only from the pool of abilities.
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