The order abilities occour
The order abilities applied: Halving, Enrage, Shield/Void, 1.5x, Recharge, Deathblow, Fury, Forcefield.
In SplinterForge battles, different abilities can have a significant impact on the outcome of the battle. In order to ensure that the abilities are applied correctly, there is a specific order in which they are applied. The order in which the abilities are applied is as follows:
Halving: This ability cuts one of the Bosses damages in half.
Enrage: This ability increases the damage output of a monster, Hero or the Boss.
Shield/Void: These abilities mitigate some of the incoming damage from certain types of attacks.
1.5x: This ability increases the damage output by 1.5x.
Recharge: This ability let's a monster attack every other round but does 3x damage.
Deathblow: This ability deals 2x damage if their target is the only Monster left on the enemy team. (For now, always applied to the Boss.)
Fury: This ability increases the damage output by 2x against monsters with the Taunt-ability.
Forcefield: This ability protects the reciever of an attack and takes half damage (rounded down) from attacks with power 5+.
By following this order, the abilities can be applied in a logical and consistent manner, ensuring that the outcome of the battle is fair and balanced.
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