Future idea generating...
Nothing here is confirmed; we are purely speculating on what SplinterForge can become!
New Bosses: Introducing new and challenging bosses with unique abilities and loot tables could keep the game fresh and exciting for players.
Multiplayer Boss Battles: Adding the ability for players to team up and take on bosses together could create a new social dimension to the game.
Crafting System: Implementing a crafting system that allows players to create their own equipment with specific attributes and abilities could add a new layer of strategy to the game.
Daily Quests: Adding daily quests that give players additional rewards for completing specific challenges could incentivize daily engagement and provide a sense of progression.
Clan System: Implementing a clan or guild system that allows players to band together, chat and compete against other clans or with other clans to fight a greater Boss than normal. Could add a sense of community to the game.
Cosmetics: Introducing cosmetic items that players can use to customize their equipment or characters could add a new layer of personalization and allow players to express their creativity.
Seasonal Events: Hosting seasonal events that offer exclusive rewards and challenges could create a sense of excitement and anticipation for players.
Player vs Player Battles: Introducing a player vs player battle system that allows players to fight against each other could add a competitive dimension to the game.
Gearing: Allow players to leverage their stamina usage by up to 3x/4x while also getting the same multiplier in rewards and leaderboard damage. Can't be used when the Boss is under 10% HP to prevent players from sniping the killing blow rewards.
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