Relics
Relics are a new equipment type with charges used in battle.
Conjuring relics may be done on the Forge page. There will be a limited number of relics available at any time and available relics will rotate at random intervals (usually during major patches/updates). Relics may be equipped on the hero screen and may be recharged/salvaged from the Cards screen. A random relic from the available set may be conjured by using 100-1000 Relic Fragments and burning a relative amount of FORGE. There is a base 0.25% chance (using 100 fragments) of a failure which will result in the loss of fragments and burnt FORGE, this chance scales up to 2.5% when using 1000 fragments. FORGE burn required is equal to 2x the number of Relic Fragments used to attempt conjure. Each rarity of relic will provide the same bonus, higher rarity will have more max charges. • Common - 10 charges • Rare - 25 charges • Epic - 50 charges • Legendary - 100 charges Relics may be recharge by burning gems and/or runes, higher rarity will provide more charges. • Common - recharge 2 charges • Rare - recharge 4 charges • Epic - recharge 6 charges • Legendary - recharge 10 charges Each time you recharge a relic, maximum charges will be reduced by 1, burning multiple gem/runes at the same time counts as 1 recharge and will only reduce maximum charges by 1 regardless of number of cards burnt. Relics may be salvaged for Relic Fragments equal to 10x maximum charges.
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