Overview

DISCLAIMER: this is a proposed system, we reserve the right to modify it as we see fit to best work within the ecosystem.

Hero System Overview:

  • Heroes will become their own objects instead of being directly attached to the user, this will allow for buying, selling, and trading heroes in a future update.

  • Users can spend account XP to level up their heroes.

  • Skill credits are obtained from leveling up heroes.

  • Skills have up to 3 tiers, trained, advanced, and specialized, each tier cost skill credits.

  • Tier 1 skills can be raised to level 10, Tier 2 skills can be raised to level 15, and tier 3 skills can be raised to level 20.

  • Static skills don’t level, but some static skills can tiered up.

  • Skills are levelled by spending Electrum.

  • In a future update, skills will be able to be reset with a FORGE burn, all skill points and a % of Electrum will be refunded.

  • In a future update, equipment will no longer be shared between heroes (ie. equipped on more than one at the same time). Each hero will require their own equipment.

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