> For the complete documentation index, see [llms.txt](https://splinterforge.gitbook.io/hero-system/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://splinterforge.gitbook.io/hero-system/skills/static-skill.md).

# Static Skill

These skills only cost Skill Credits to activate, once you have them activated, they do not need to be levelled.

The number of static skills a hero may have is limited by his [Evolution rank](/hero-system/hero-evolution.md).\
Each rank of Evolution will allow your hero to train one of these skills.\
&#x20;  • Rank 1 can train 1 static skill\
&#x20;  • Rank 7 can train 7 static skills\
&#x20;  • Each tier counts as a skill, ie. tier 3 Speed counts as 3

<figure><img src="https://1997132668-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FiytmQr2bayQXUJI19SaV%2Fuploads%2FIcSAGFIscnrvDMqGJCQH%2Fimage.png?alt=media&amp;token=30c11027-7f77-4d2d-b73c-d873386209b9" alt=""><figcaption></figcaption></figure>

Nartors Familiarity - Reduce Nartors set bonus requirements by 1 piece (ie. 4 piece bonus with 3 pieces and 6 piece bonus with 5 pieces) when using this hero\
Force Master - +1 max monsters in battle with 4 different active Force Runes when using this hero\
Void Armor - Magic attacks hit armor first when using this hero\
Stats - +1 stat per tier activated when using this hero
