Overview
DISCLAIMER: this is a proposed system, we reserve the right to modify it as we see fit to best work within the ecosystem.
Hero System Overview:
Heroes will become their own objects instead of being directly attached to the user, this will allow for buying, selling, and trading heroes in a future update.
Users can spend account XP to level up their heroes.
Skill credits are obtained from leveling up heroes.
Skills have up to 3 tiers, trained, advanced, and specialized, each tier cost skill credits.
Tier 1 skills can be raised to level 10, Tier 2 skills can be raised to level 15, and tier 3 skills can be raised to level 20.
Static skills don’t level, but some static skills can tiered up.
Skills are levelled by spending Electrum.
In a future update, skills will be able to be reset with a FORGE burn, all skill points and a % of Electrum will be refunded.
In a future update, equipment will no longer be shared between heroes (ie. equipped on more than one at the same time). Each hero will require their own equipment.
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